3D Printed Miniatures
Reality Capture
Where studying reality fails, capturing it and bringing into the digital realm gives humanity and concreteness to polygons that would be lifeless without it.
I enjoy tinkering with both the final products of Motion Capture & 3D Scanning as well as finding new and interesting ways to create them.
3D Printable Models
Finding a way to combine two things on my list of favourite things is something I'm always excited to do. In this case, cars and 3D printing. Double the joy but double the technical constrains and a large margin of error for the necessary test prints to make sure the models actually print.
Here's a collection of a few that I've worked on.
Game-Ready 3D Models
Building models for real-time environments is always a tightrope between visual fidelity and performance.
These case studies chart my progress and my process: from technical constraints and modeling strategies, to UV unwrapping, optimization, and lessons learned along the way








