
Nissan Bluebird For RC
Skills and deliverables
Design For 3D Printing
Hard Surface Modelling
Rapid Prototyping
Tools
Blender
Ultimaker Cura
Gravity Sketch
Skills and deliverables
Design For 3D Printing
Hard Surface Modelling
Rapid Prototyping
Tools
Blender
Ultimaker Cura
Gravity Sketch
A 3D Print Ready Nissan Bluebird Bathurst model I worked on in Blender as part of a freelance project. It's one thing to model a car, it's an entirely different thing to try and make it 3D printable. A significant portion of this project was figuring out how to make the model 3D printable, test prints and failure. With dark boolean magic and alot of patience waiting for Blender to load I managed to complete it. The 3D printable files are available here, Nissan Bluebird Barthust. It was also one of the first models I got to model partly in virtual reality with Gravity Sketch. The paradigms are really different to traditional 3D modelling but the power of the toolset is undeniable, being able to 'physically' interact with your design makes a huge difference in the concepting and blocking out phases.
A 3D Print Ready Nissan Bluebird Bathurst model I worked on in Blender as part of a freelance project. It's one thing to model a car, it's an entirely different thing to try and make it 3D printable. A significant portion of this project was figuring out how to make the model 3D printable, test prints and failure. With dark boolean magic and alot of patience waiting for Blender to load I managed to complete it. The 3D printable files are available here, Nissan Bluebird Barthust. It was also one of the first models I got to model partly in virtual reality with Gravity Sketch. The paradigms are really different to traditional 3D modelling but the power of the toolset is undeniable, being able to 'physically' interact with your design makes a huge difference in the concepting and blocking out phases.
Aero Car
Skills and deliverables
Design For 3D Printing
Polygon to CAD Model Conversion
CAD
Rapid Prototyping
Tools
Blender
Ultimaker Cura
Gravity Sketch
Skills and deliverables
Design For 3D Printing
Polygon to CAD Model Conversion
CAD
Rapid Prototyping
Tools
Blender
Ultimaker Cura
Gravity Sketch
A 3D Print Ready Aero Car model with just the exterior. Unfortunately it was the final & last Aero car, this model was 3D printed as part of a museum exhibit. A part of a series of roadable flying cars designed by Moulton Taylor, but this particular one unfortunately never entered production. The 3D printable files are available here, Aero Car. It was also one of the first models I got to model partly in virtual reality with Gravity Sketch. The paradigms are really different to traditional 3D modelling but the power of the toolset is undeniable, being able to 'physically' interact with your design makes a huge difference in the concepting and blocking out phases.
A 3D Print Ready Aero Car model with just the exterior. Unfortunately it was the final & last Aero car, this model was 3D printed as part of a museum exhibit. A part of a series of roadable flying cars designed by Moulton Taylor, but this particular one unfortunately never entered production. The 3D printable files are available here, Aero Car. It was also one of the first models I got to model partly in virtual reality with Gravity Sketch. The paradigms are really different to traditional 3D modelling but the power of the toolset is undeniable, being able to 'physically' interact with your design makes a huge difference in the concepting and blocking out phases.
Voronoi Lampshade

Skills and deliverables
Design For 3D Printing
Polygon to CAD Model Conversion
CAD
Rapid Prototyping
Tool
Autodesk Fusion 360
Blender
Ultimaker Cura
Skills and deliverables
Design For 3D Printing
Polygon to CAD Model Conversion
CAD
Rapid Prototyping
Tool
Autodesk Fusion 360
Blender
Ultimaker Cura
A freelance project that was a foray into more a more generative, procedurally driven workflow for creating models for 3D printing. I used Fusion 360 to setup accurate dimensions for the project and prototype a thin wall design and Blender and Geometry nodes to setup the voronoi pattern before moving it back into Fusion 360.
A freelance project that was a foray into more a more generative, procedurally driven workflow for creating models for 3D printing. I used Fusion 360 to setup accurate dimensions for the project and prototype a thin wall design and Blender and Geometry nodes to setup the voronoi pattern before moving it back into Fusion 360.
THE
POLYGON
PUSHER
THE
POLYGON
PUSHER
THE
POLYGON
PUSHER
mail@thepolygonpusher.com
mail@thepolygonpusher.com








